Day #11: Boiler Room
It is 6:00 pm, theoretically Jampa's turn at watch and time for our two smallest protagonists to rest up for a night's adventuring. However, worrying thumps from the roof have disrupted their rest, and now result in the emergence of a surly snowman and a haggard Hyperborean elf from the lake house's upstairs window...
TODDY: What the HELL is going on out on this roof? Is it a knife-fight? Must be a goddamn EPIC, because I've HAD knife-fights on rooftops, and they weren't as GODDAMN loud as whatever the HELL you two are doing!
KLAUS: Pardon the noise, Toddy. I just finished identifying the treasure from that owl you killed, so I came up here to check on Jampa. He spotted the glow of today's present at the boiler room attached to the tower! I'm afraid we got a little excited.
KABLOO: Wait, what? I heard "treasure" and I stopped caring about everything else you had to say.
KLAUS: Yes, of course, we're all adventurers. First things first. The owl had a magic rifle, a pouch of jingle bells, the body of a little defunct golem, and some kind of horrible woolen garment. Just trifles, really. Speaking of treasure, though, I've got a question for you all. Do you want to keep on these next two days, or would you like to take your cut of the loot and go home?
TODDY: Hold on, I thought this was a quest now. Don't we
have to get all the gifts for some kind of bullshit wizard reason?
KLAUS: I officially pronounce you all free from "wizard reasons." The gifts
are part of a magical effect that can replace me if I'm gone, but I'm not gone -- not any more -- so they're not plot devices as far as you're concerned, just loot.
TODDY: But what about the... the monsters in the tower?
KABLOO: Oh, you mean the SPACE MONSTERS?
KLAUS: They're snow creatures from the winter stars... dangerous, certainly, but they're my problem. You're welcome to come along, but only if you want the last couple of gifts.